I moved from DelphiX to Asphyre about four months ago. And until now I can only say that it was a very very good decision. If you want to create 2D games using hardware acceleration, Asphyre is the best choice I know, because its made for exactly this purpose.Originally Posted by Steven
Asphyre is designed to use the hardware acceleration. If you want to use software renderer, you code a fallback-function to use software mode if hardware acceleration is not present. Hardware mode needs DirectX 9.0c to be installed. Software mode is available for DirectX 7 and 8 (as far as I know)Originally Posted by Steven
Yes, Asphyre.dll has to be delivered to make your games running properly. But lifepower announced that he is working on a new version wich needs the DLL anymore.Originally Posted by Steven
As far as I know, you can code commercial products without falling into license payment or something. Asphyre is freeware. I remember lifepower said somewhere, that he would like the author to give credit, for example a sentence on title screen saying "powered by Asphyre".
Do you have actual version of Asphyre? There is a demo game called Hasteroids available (including sources) which is the best point to start...Originally Posted by Steven
Which of the demo sources were not compilable? I had no problems using Delphi 7.
Hope this helps. I think lifepower can say a little more about the question concerning commercial products.
Regards,
Dirk
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