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I’m working on a IDE for GamePascal. The first version will be very light-weight with all the necessary features to allow you to productive. Some features will include:
- Syntax Highlighting
- Multiple Open Source Files
- Program, Unit and Include source file types.
- Program and Unit names will automatically match the saved base filename
- Standard editing features (cut, copy, past, undo redo, etc)
- Code completion and param hints
- Code folding
- Jump to compiler error location
- Source level debugging
- Declare project options in source
- Much more to come over time
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