I agree. Unfortunatly time didnt allow for it. My current plan is to have the camera follow exactly the middle point between the characters. (Also maybe not allow characters to move further than (X) away from each other.

I have two small things to sort out then Release 2 will be available. I am turing the game into a team adventure game fighting enemy monsters (Skeletons and Zombies and things). I have some networking issues as well as some AI issues to sort out. (Expect is in about 2 weeks time).

PS. Run-A-War and S2DL now have an AI module using DWSII.