Congrats to the winners!
(And now that those fine prices are in, I do expect some cool games in the near future :twisted: )
Congrats to the winners!
(And now that those fine prices are in, I do expect some cool games in the near future :twisted: )
:scratch: :shock: :king:
Woohoo! :mrgreen:
I guess now there is no way around writing a post-mortem
This competition was very fun and a great opportunity to shake the lazyness and get something done, big thanks to the PGD competition team, sponsors and judges! Thanks also go to the GLScene contributors over the years, and to those that helped beta-test my entry!
Congrats to the participants, there were some very nice entries which might have needed only a few more days of testing and tweaking to take a higher spot! - not that I would have been idle during those extra days :twisted:
With the PGD competition behind, I will now be able to concentrate on porting the game to Visual Basic in the next weeks, and then maybe enter the next VBGD competition when the new website comes online.
Congratulations to all everyone who took part, I was generally impressed with what everyone achieved in 2.5 months!!!
Eric VB I would wager that that is an April Fool joke.
Winners, please PM me your full names and addresses so that I can pass on this information to the companies concerned who will then send you/make available your prizes.
Well done to all who entered! I was very impressed with all the entries. There were only a couple that didn't work for me.
My personal favourites were the one that won (what lib was used for the text to speech?), Duelling Dragons, and the FPS type entry.
http://www.c5software.co.uk (site is being developed at the moment)
If you read Eric's Credits.txt file you will see that it says
Though the AT&T one is quite good, I think the range of voices you get from ScanSoft @ http://www.scansoft.com/speechworks/...mo/default.asp is better. Though it is unclear whether you can use them in your games without fear of litigation.- All voice samples were made with AT&T Natural Voices
http://www.naturalvoices.att.com/
I'm not really sure you can use these commercially or anything...
Btw, would all the entrants please let me know which images they would liked used in the Flipcode.com Image of the Day submission.
Just use the Jagdgeschwader-Shot that was used on the Compo-Page for the IOTD.
Originally Posted by savage
I archived the files to DVD last week, and was too lazy to either go find the DVD or to redownload I think I get too lazy sometimes
http://www.c5software.co.uk (site is being developed at the moment)
Actually, I gave the wrong link to the ScanSoft site, the technology which they recently bought from Rhetorical Systems is called RVoice. Check out this Valley Girl accent - ftp://ftp.scansoft.com/pub/wav/rvoice/usf012.wav. The RVoice site link is http://www.scansoft.com/speechworks/...ce/english.asp
If you could use these types of voices in your games, there would be no need to employ voice actors. Actually I think eventually most animated films will use this kind of technology.
i had to listen to that a few times! thats amazing
Nehe ( http://nehe.gamedev.net/ ) has posted news about the compo, since quite a few entries used OpenGL.
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