Problem that has been plaguing me for months now:
http://www.delphisanctuary.com/forum...opic.php?t=600
Please read, and if you can help please do so!
Problem that has been plaguing me for months now:
http://www.delphisanctuary.com/forum...opic.php?t=600
Please read, and if you can help please do so!
I have a 2005 CRF 250 so <^>(><<^>
<br />http://www.gtrpg.com/
I have seen the error with my 8600gt as well, but only with the isoeditor demo (which was converted to Omega from DelphiX). I never had any problems with my own game. One possible difference may be that I use much larges tiles, 265x265.
Perhaps Firlefanz has an idea since he's working on a tilebased game as well.
Your OmegaImageList.pas need update
download here
http://tobybear.phreque.com/files/OmegaImageList.zip
Wow... That solved it. You want a dollar cause i'll send you one... haha
You know the technicals of what was wrong in the previous imagelist?
I have a 2005 CRF 250 so <^>(><<^>
<br />http://www.gtrpg.com/
"One dollar"
Very interesting,
but i don't need any more...thanks...
Ok, it got rid of that line prolblem, but the far right tiles of my tileset are being shifted now. (224w x 512h) I'll post screenshot later.
I have a 2005 CRF 250 so <^>(><<^>
<br />http://www.gtrpg.com/
OK heres the new problem. PLEASE revisit this link and goto the last post. so irratating... why cant stuff work like we want it to the first time? haha
http://www.delphisanctuary.com/forum...pic.php?p=3908
I have a 2005 CRF 250 so <^>(><<^>
<br />http://www.gtrpg.com/
OmegaRenderer.pas need to make a little change( remove the 0.5 constant)
see this thread
http://www.delphisanctuary.com/forum...474&highlight=
Thanks!
I've gotten successfull results on both nVidia and ATI thanks to you and im much appreciative for it.
Now... The thread link you gave me fixed it. When I had the 0.5 constant removed too, it messed up. So I re-added the constant and kept the other fix and now its working
I have a 2005 CRF 250 so <^>(><<^>
<br />http://www.gtrpg.com/
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