Thank you savage. I had that problem of choppy sound too, but only on windows. I'll try with that suggestion.
About the weaponry, that was surely a solution, but we wanted to keep things simple Maybe for the next game ..
Thank you savage. I had that problem of choppy sound too, but only on windows. I'll try with that suggestion.
About the weaponry, that was surely a solution, but we wanted to keep things simple Maybe for the next game ..
If you save your data in a proprietary format, the owner of the format owns your data.
<br /><A href="http://msx80.blogspot.com">http://msx80.blogspot.com</A>
If blood is not preferenced, perhaps its a nice idea to let something else come out of the sheep. Little stars mayby that jump off the cheep and rotate while in the air and/or bounce a few times on the floor.Originally Posted by {MSX}
haha fun!
I have a 2005 CRF 250 so <^>(><<^>
<br />http://www.gtrpg.com/
awesome :mrgreen:
hehe i like it,
i like the collision i will study the code when i have time
what a cool dude it makes a good country feeling
when u hit a sheep is the collision given to a spezific point?
i only hit them when i hit the middle
bye
ThanksOriginally Posted by Daikrys
The collision is just the way you are tring to achieve in the other thread (as i read, you did it )
About the hit, it works like this: it calculates the collision point (that is in front of the player, a little ahead) then it sees is this point is inside the circle of one of the characters. if it is, it receives the hit.
bye!
If you save your data in a proprietary format, the owner of the format owns your data.
<br /><A href="http://msx80.blogspot.com">http://msx80.blogspot.com</A>
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