Version 0-03 - Converted to OpenGL and Added a Cursor
Converted all graphics routines to OpenGL - this was a bit of a nightmare but in the end I got everything converted. Images were modified (thus included again).
The minimap had to be a factor of 2 so the map size has been downgraded from 100x100 to 64x64 but its still quite big enough.
Added a Nice sword as a mouse cursor.
Download the game so far from http://www.cairnsgames.co.za/downloa...es/rts0-03.zip
Download the source from http://www.cairnsgames.co.za/downloa...source0-03.zip
The source will need the EXE images to be able to run.
There are in fact very very minor changes in the way the program was written from 0-02 to 0-03 and the OpenGL calls. In fact only the code for the mini map and the removal of a predrawn background (I draw each tile now) were required - all other changes were done in my Images unit (S2DLImage for those looking at the code).
My thanks to Savage and MSX for thier help over the last few days.
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