Well I thought it was.Originally Posted by TheLion
It dieffinatly seems to be but I dont have Quake3.
I might buy it some time soonish.
..
But as to which is better. {Oct or BSP}
From what I've seen. It's a religious war.
My 2cents is, Design a level in somthing you know.
Even just draw it out on paper.
Get a good idea of how you want it to look and act like. Indoor, outdoor or a combo of both.
Then get into some format you can easly minipulate. After that.
Try different ideas. Run different formatters over it and load them.
I'm currently writteing and api {more or less} / engine for the usual. {games, demos and job interviews.} I've got a working map editor which produces .ini files.
Not an effcient format but it's easy then reading binary data. {with your eyes looking for errors}
At the moment I'm not worried about load times.
Once I've loaded it, I format it in memory to what I want. Agine the load time sucks but its the pricipal I want at the moment.
I was thinking of writting up this in a tut series. One map style and the different ways of tackleing the same problem. I.e rendering it as fast as possible.
Armand.
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