Savage: The sound is using my SDL_mixer wrapper :? Why it suddenly works - I dont know however:

I don't know if this is just my laptop, but the sounds in all your games have been really wierd. They seem very static-filled and "jerky" when played back. Certainly doesn't sound the same as the wav files
From another site I posted the game. So obviously there is something wrong somewhere.

Everyone:

Thanks for the feedback.

I will add zlib and reload a bit later. My wife made a few suggestions as well as the guy that gave the feedback above.

The power of 2 is just a mental change you need to make when creating the textures. I'm finding it wastes a lot of space (ie 1024x1024 for the dragon instead of 1024 x 576 which would have been big enough). Of course that means learning to use the texture space better and put multiple sprites on one texture..... :lol: