Savage: The sound is using my SDL_mixer wrapper :? Why it suddenly works - I dont know however:
From another site I posted the game. So obviously there is something wrong somewhere.I don't know if this is just my laptop, but the sounds in all your games have been really wierd. They seem very static-filled and "jerky" when played back. Certainly doesn't sound the same as the wav files
Everyone:
Thanks for the feedback.
I will add zlib and reload a bit later. My wife made a few suggestions as well as the guy that gave the feedback above.
The power of 2 is just a mental change you need to make when creating the textures. I'm finding it wastes a lot of space (ie 1024x1024 for the dragon instead of 1024 x 576 which would have been big enough). Of course that means learning to use the texture space better and put multiple sprites on one texture..... :lol:
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