For sure. I believe D3DX already supports the loading of PNG files as textures. For OpenGL, you would have to decompress/decode the files yourself, but that's what this library does for you.Originally Posted by Traveler
For sure. I believe D3DX already supports the loading of PNG files as textures. For OpenGL, you would have to decompress/decode the files yourself, but that's what this library does for you.Originally Posted by Traveler
Bookmarks