Hi Eriken,Originally Posted by Eriken
As has already been mentioned start with something simple that will allow you get to get to know your API of choice ( DirectX, OpenGL maybe even SDL ) and then build on that knowledge that way you willl build on your successes and will be more likely to complete each project as it gets more complex.
Just a note on the Catapults game. There is one that makes uses of SDL and runs on Windows and Linux ( using JEDI-SDL for SDL ) and you can get more info about it @
http://www.global-rd.com/catapults/
The game supports "classic" style and "real time" game modes.
Ariel ( the owner of the above version of catapults ) has also released the source code .
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