Originally Posted by
cairnswm
Another Thought - I feel that the standard old Ini file format is very underutilised. There is no reason why you could not achieve a database structure using an Ini File. (In fact this is what I used for Run-A-War)
We use it all the time here at Krome. Here's an excerpt from one of our level files.
Code:
[ExplosiveBarrel]
{
pos = 0.00,-200.00,2139.96
rot = 0.000,4.683,0.000
color = 1.000,1.000,1.000
ID = 0,"none"
zone = 1
}
[P0042_A_straight]
{
pos = 90.51,-61645.37,116708.33
rot = 0.000,-1.571,0.000
color = 1.000,1.000,1.000
ID = 0,"none"
zone = 1
}
Some props get a lot more complicated with subsections and so on.
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