Results 1 to 7 of 7

Thread: Dark Oberon: Very stilish game

  1. #1

    Dark Oberon: Very stilish game

    Hi! i always like when a game finds something new for graphic style.
    This game is a kind of RTS with sprites made from clay.
    http://dark-oberon.sourceforge.net

    Look at the screenshots.. isn't it cool or what ?!

    Do you think that's practical to do something similar? i mean, taking picture, modelling etc ?
    If you save your data in a proprietary format, the owner of the format owns your data.
    <br /><A href="http://msx80.blogspot.com">http://msx80.blogspot.com</A>

  2. #2
    Legendary Member cairnswm's Avatar
    Join Date
    Nov 2002
    Location
    Randburg, South Africa
    Posts
    1,537

    Dark Oberon: Very stilish game

    I worked out how to create sprites from the Photos.

    I did a write up about it for DGDev a long time ago - I cant find it - Google for Photo Sprite and it finds it on DGDev but I cant find it here.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  3. #3

    Dark Oberon: Very stilish game

    This screenshots look totally cool, best I have seen for a while.
    We tried to make animations for 2D viewed from above game looking like Diablo with big jim action figures (don't know if anybody knows them, they look cool) and trees from a mini-railroad system and the images and animations were really very good, but we quitted since we cannot make a diablo game with two people. but it really looked good.

    Firle

  4. #4

    Dark Oberon: Very stilish game

    haha warcraft 2 in clay
    Peregrinus, expectavi pedes meos in cymbalis
    Nullus norvegicorum sole urinat

  5. #5

    Dark Oberon: Very stilish game

    Do you think that's practical to do something similar? i mean, taking picture, modelling etc ?
    No I don't think its practical at all. It sounds to me like its a whole lot of work, that can be easily avoided when using for instance 3DMax or Lightwave.
    However, those tools are expensive, so that kinda narrows it down pretty quick.

    On another note, I've taken the time to download the game, and I must say it plays quite well actually. Too bad there's no AI yet

  6. #6
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25

    Dark Oberon: Very stilish game

    Wow, that is neat indeed. But I'd not recommend it to your team MSX. It'll be the death of KAZ.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  7. #7

    Dark Oberon: Very stilish game

    HaHa

    {MSX} already has me locked in a tiny dark room to make countless 3d models, If I wake up one morning with a pile of clay in the middle of the room, i'm just gonna have to break out :lol:

    It's a pretty neat style, although it would be quicker to model the sprites in 3d, has anyone used amorphium? It lets you model in 3d like clay, proding and poking the 3d mesh as you wish.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •