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Thread: Blender question

  1. #11

    Blender question

    Sly

    After updating to 2.37 myself I'm getting the same problem with visible vertices. I've only had a quick look, but couldn't find the "Select visible vertices" - where did you find this option?

    I'm probably just going blind

    Another thing I'm actually finding a bit annoying is extrusion of only vertices or faces now - but don't know if this is connected to the limited vertice selection :?
    Mostly just graphics :-)
    <br />www.overchord.net

  2. #12

    Blender question

    "Limit selection to visible" button is next to where you choose to select vertices, edges or faces

  3. #13

    Blender question

    There it was!!! Never really noticed that little button before!!!
    thnx!
    Mostly just graphics :-)
    <br />www.overchord.net

  4. #14

    Blender question

    Quote Originally Posted by Paulius
    I disagree completely with storing meshes in xml. Compressed ASCII will still likely be larger than a binary file, if the mesh is big you?¢_Tll have horrible parsing time and who?¢_Td be crazy enough to modify them by hand, let alone figure out what?¢_Ts where?
    You are right, binary is better and faster for loading (you can just block read vertex data etc into the arrays directly), and writting / modifying a large model by hand would be a nightmare.

    I keep to xml for my stuff because the model format doesn't just contain the model definition, but the physics collision and body information which I need to change manaully to get thing working. No other formats supported the stuff I needed and xml makes it easy for me to change the structure if I need to.

    That said I'll probably eat my own words here in a few months and convert the xml to a binary format anyway
    <A HREF="http://www.myhpf.co.uk/banner.asp?friend=139328">
    <br /><IMG SRC="http://www.myhpf.co.uk/banners/60x468.gif" BORDER="0">
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  5. #15

    Blender question

    Quote Originally Posted by overchord
    There it was!!! Never really noticed that little button before!!!
    thnx!
    That's one of the problems with Blender. All the buttons are so little.

  6. #16

    Blender question

    I've tried finding a 3D-tool I actually can figure out too.. and so far Blender is it.

    So.. will we see any programmers art in 3D here soon? I dare you.. I double dare you
    _____
    Eriken

  7. #17

    Blender question

    Quote Originally Posted by Eriken
    So.. will we see any programmers art in 3D here soon? I dare you.. I double dare you
    Triple dare me and I just might do it

    But I warn you, it won't be pretty :|

  8. #18

    Blender question

    I triple dare you! will it be a cat-astrophe?
    _____
    Eriken

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