Thanks for your detailed opinion code_glitch!
There was documentation before. The wiki I had got attacked by spammers, and since no one was really using it, I removed it.
About use in the field, this engine was used for at least two big commercial 3d projects, one which is a 3d mmorpg for Steam, which I think that shows that the engine is capable for serious work.
About having a user-base/comunity, well, this one has not even started, it also has not a single user too.
And I say that people did not contact me, but well, some did, 2 or 3, but of course, the percentage of people that start a game vs the ones that really go through it with it is small :/
8 years in the making does not mean that the engine is outdated, as I said in the first post it is still being worked on.
It makes use of all latest APIs, compilers, hardware etc. The only thing I don't really make use of its new additions to the pascal language, as one of my goals is total compatibilty with Delphi 7.
I would love to accept this many years ago. But now I really can't dedicate myself for working on such a big project, when I have two big projects already (my engine and my mmorpg) and I also have a full time job as graphic programmer.
I agree that this idea is good and every one would benefit from focused development of a single engine instead of many scattered engines like we have now.
About the xkcd comic and adopting standards, yes, but there's also no guarantee that this "standard" would be adopted by the majority.
And finally, I ask, is there really a need for a full engine for pascal developers?
I think for most pascal users something like ZenGL is enough, developing a 3d game costs lots of money and is out of scope for most devs (just to give you an idea, I already invested like 5k thousand into my 3d mmorpg).
Finally, my plans for my current engine was to forget about the "pascal" part, since I concluded the market was too small and I had decided to start distributing the engine as a precompiled dll for users of other languages. This will be probably what I will do.
I guess if you guys really want to make this community engine I can help with some stuff, but I can't really commit myself to it.
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