This question was asked by many developers including myself.
Seems that the answer is - no one interested to "help someone" with his engine/library.
Not from zero. Most (if not all) of us has game development experience and even code which can be reused/adopted.
So we can perform well at least on start.
Also a team can work faster than a single person.
This should happen several years ago, but it's better later than never.
There is a demand on high-quality cross platform engines. No matter what language was used and even what language a game should be written on.
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