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Thread: Looking for simple GUI library/framework

  1. #11
    I'm rewriting the GUI system for Allegro.pas. It will be much like you're asking for, but still in an early stage.
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  2. #12
    Quote Originally Posted by Ñuño Martínez View Post
    I'm rewriting the GUI system for Allegro.pas. It will be much like you're asking for, but still in an early stage.
    So, I have to wait ... is it part of the SVN branch?
    Best regards,
    Cybermonkey

  3. #13
    Quote Originally Posted by Cybermonkey View Post
    Has anyone of you made a simple GUI library or can direct to one? It should be made up of graphics primitives like lines, circles, filled circles, filled rectangles etc. so I could adapt it easily.
    I made such library for my engine, but it's not depend on the engine:
    https://github.com/casteng/base/tree/dev/ACS
    It works through an implementation of TScreen abstract class declared in BaseGraph unit.
    The implementation should be able to draw graphic primitives and render text.

    It also uses object-oriented (class based) message system instead of windows-like events.
    The message system is mostly in this unit:
    https://github.com/casteng/base/blob/dev/BaseMsg.pas
    Last edited by Mirage; 09-08-2014 at 10:36 PM.

  4. #14
    Quote Originally Posted by Cybermonkey View Post
    So, I have to wait ... is it part of the SVN branch?
    No, it isn't. To be part of the SVN branch should force me to use very low-level stuff from Allegro that I'm not sure I can use from Pascal. Actually some Allegro stuff doesn't work 100% in Pascal.

    This GUI will be Allegro only. Now I'm working on version 4, but I'll port to version 5 later.
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