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Thread: Project Mundo 3D MMORPG

  1. #81

    Open Beta Released!

    Mundo Project Open Beta is available.

    The game now have a map of more than 1.000.000 m2, plus caves and hell sceneries, 17 NPCs, 21 kinds of monsters, including 7 bosses, 58 different items and 100 quests.

    Remember this is a fully opensource project, both code and media is available under GPL.

    The project is hosted at:

    http://sourceforge.net/projects/gamemundo/

    The test server is up! The src folder has the executables: mundo.exe for windows or just mundo for Linux.

    You can press F1 to get a help screen.

    Thanks for your feedback.

    Full changelog since the last report:

    * Improved exception handling;
    * Added items (Updated total: 58 );
    * Added four faces, hairs, armours and legs;
    * Added monsters (Updated total: 21);
    * Added Full Screen;
    * Added swords (Updated total: 7);
    * Added shields (Updated total: 5);
    * Added MD3 models;
    * Added NPCs (Updated total: 17);
    * Added character personalization;
    * Added city;
    * Extended map to more than 1.000.000 m2, plus caves and hell;
    * Added quests (Updated total : 100);
    * Added camera limits;
    * Added camera collision;
    * Added money;
    * Added loading screen;
    * Added about form;
    * Added trade;
    * Added dynamic loading of scenery;
    * Added defense feature;
    * Added pushing attack;
    * Added minimap;
    * Castle refactoring;
    * Added Level and proportional skills;
    * Added light map;
    * Added full soundtrack;
    * Fixed mouse scroll under windows;
    * Fixed air jump;
    * Fixed vineyard;
    * Changed pgup and pgdown to move the camera continuously.
    * Fixed rat tail item;
    * Removed feedback of player's collision to not push back;
    * Improved camera to go back when not colliding;
    * Fixed algorithm that shows the little objects before the ground (or the castle) appears;
    * Added hint to use the shield when the player are hurt;
    * Fixed About screen to show the background image;
    * Added more messages to the server log;
    * Improved server performance;
    * Stretched the background of the register form to fill the screen - This repeats in large resolutions like the TV;
    * Changed background of the text in the register screen to a non-texture background;
    * Changed background image of the register screen to a more recente one;
    * Changed some starting quests to minimum level 1;
    * Fixed when a new player is created the backpack was not being created.
    * Improved server performance;
    * Changed dogs and cows to immortal - Changed quests accordling;
    * Castle decoration redesigned to better fit abouth 13h century;
    * Changed to when create a new player turn the orientation to face the castle;
    * Changed help form to not show while new the player configuration is shown;
    * Fixed camera collision;
    * Redesigned city to get a higher architetonic coherence.
    * Changed to point to the official server;
    * Reduced speed of creatures;
    * Fixes to remove dependencies of server from opengl.

    Here is some screenshots:



















    Last edited by Rodrigo Robles; 18-10-2014 at 09:29 PM.

  2. #82
    Awesome mate

    cheers,
    Paul
    Games:
    Seafox


    Pages:
    Syntax Error Software itch.io page

    Online Chess
    http://gameknot.com/#paul_nicholls

  3. #83
    What a coincidence. I did downloaded the Windows version this weekend, but I wasn't able to make it run. It needed a DLL that I havent.

    I'll try again this week-end (if I can) again.
    No signature provided yet.

  4. #84
    Quote Originally Posted by paul_nicholls View Post
    Awesome mate

    cheers,
    Paul
    Thanks Paul!

    We're planning to make an official launch until the end of the year.

  5. #85

    Mundo 1.0 Released!

    Mundo 1.0 was released!

    It was a long way to get here. Nine years ago the 0.1 version was released.

    But, like the video says, it's just the beginning!

    The project is hosted at:

    http://sourceforge.net/projects/gamemundo/

    http://www.gamemundo.com/



    The test server is up! The src folder has the executables: mundo.exe for windows or just mundo for Linux.

    You can press F1 to get a help screen.

    Thanks for your feedback.

    Full changelog since the last report:

    * Changed to not allow cut pain animation with attack or defense;
    * Created server backup procedures;
    * Changed to make the player die if fall from hell platforms;
    * Fixed order to draw the screen objects to ensure that ground is drawn before the rest;
    * Changed camera to set from a distance of the player at initialization;
    * Implemented memory release of distant objects;
    * Implemented closing of loot window;
    * Fixed ranking;
    * Added navigation capabilities to the ranking;
    * Changed to close loot window if the player gets far from it;
    * Added loading screen if the loading buffer grows to a certain size;
    * Accelerated loading screen;
    * Raised more a little bit the maximum distance to collision with ground to avoid monsters to fly
    * Added missing files rattail.png and lowpoly vine2.png;
    * Fixed keyboard bug under windows freeglut;
    * Changed to enemies run less while escaping;
    * Added trade between players;
    * Changed to turn off the boss music after being killed by a boss;
    * Created premium account feature;
    * Fixed artifacts in player's animation;
    * Created a separated thread for music and sound;
    * Created a separated thread for loading objects;
    * Created function to hide the HUDs;
    * Changed to allow player names with spaces;
    * Added automatic reset of player coordinates when fall under the y coordinate limits;
    * Fixed the image of the top of the hell skybox;
    * Fixed incorrect display of the personalize window after the first login;
    * Fixed texture mapping at staircase in the last store;
    * Fixed gravity to a less real but more playable;
    * Added exception handling to the drawing loop to avoid problems with the background loading.

  6. #86

    Mundo 1.1 was released!

    Mundo 1.1 was released!

    In this release we have a strong performance gain, boosting FPS at some sceneries more than 100%!

    The project is hosted at:

    http://sourceforge.net/projects/gamemundo/

    http://www.gamemundo.com/



    The project is hosted at:

    http://sourceforge.net/projects/gamemundo/

    Server is up! Just download and play!

    You can press F1 to get a help screen.

    Thanks for your feedback.

    Full changelog since the last report:

    * Several performance improvements - Average FPS raise of 100%;
    * Changed skycube to a better resolution;
    * Added full-screen option by default;
    * Added -windowed switch;
    * Added windows installer;
    * Fixed in-game loading;
    * Added colision detection to upward movements;
    * Fixed no-animation state of Player right after login;
    * Balance strength of monsters, XP, price of items;
    * Large source refactoring.

  7. #87
    Nice work as always mate

    cheers,
    Paul
    Games:
    Seafox


    Pages:
    Syntax Error Software itch.io page

    Online Chess
    http://gameknot.com/#paul_nicholls

  8. #88
    Wow it's pretty cool that your project is active after all this time!

    Really neat release, keep it up!

  9. #89

    Mundo 1.2 was released!

    I've improved the interaction with NPCS via mouse click. The interface using keystrokes is too oldschool for young players (but was kept as well ).

    Also I realized that the NPCs are moving a bit fast then sometimes I miss my clicks But they will stop a while to talk with you if you can click them

    Another minor fixes and improvements described below in the full log.

    The project is hosted at:

    http://sourceforge.net/projects/gamemundo/

    http://www.gamemundo.com/





    Server is up! Just download and play!

    You can press F1 to get a help screen.

    Thanks for your feedback.

    Full changelog:

    Added interaction with NPCs via mouse click;
    Fixed bug in TGenericCreature.Create;
    Fixed server trying to trade with dislogged players;
    Fixed bug when die while walking;
    Fixed release of openal resources;
    Fixed stopping threads before exit;
    Changed project file to send .ppu and .o files to ppu folder;
    Refactoring and documentation of procedure DrawGameObjs.

  10. #90
    My computers are dead, so I only have a little notepad with Windows XP. Will Mundo work on it?
    No signature provided yet.

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