Quote Originally Posted by Tomi View Post
Right!
(Although my first Lazarus game project will be (hopefully) a small space shooter, not that ball game, in which I only asked for information about creating objects in runtime.)
You say you are interested in making a small space shooter. Do you need any guidance in specific areas like:
- defining classes for ingame units (entities)
- defining data structure for storing game level information
- performing collision detection between different ingame entities
If so I can provide you a few ideas for implementing these.