About hosting, I use OVH, not too expensive, 10M hosting for free just buying the domain (no database though)... I'm happy with them.
Anyway, SourceForge includes free hosting with PHP and MySQL. Why don't you use it?
About hosting, I use OVH, not too expensive, 10M hosting for free just buying the domain (no database though)... I'm happy with them.
Anyway, SourceForge includes free hosting with PHP and MySQL. Why don't you use it?
No signature provided yet.
Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/
Oh, then it wouldn't be so cheap.
No signature provided yet.
A number of dynamic DNS services such as noip.com offer a port redirect feature for just such blocks - when setup your game can connect to the new hostname at port 80 which will in turn connect to any Host/Port that you desire.
If you've ever owned a DLink device you can get a free account with dlinkddns.com by using the serial number of your DLink device as part of the signup - not sure if they offer a port redirect but considering a dynamic DNS account with no expiration requires a subscription and considering the vast number of dlink devices out there with users that never make use of the dynamic dns service offered?
Buying a cheap Dlink router off ebay and using its serial number can be considered as a cheap one off payment for a quality DDNS service - all the better if you get a cheap router that's compatible with dd-wrt which when setup gives you a super powerful device (I use mine as a range extender)
When the moon hits your eye like a big pizza pie - that's an extinction level impact event.
If you can afford $10 per month, digital ocean and linode both are good choice for virtual cloud servers. I think digital ocean even has a $5 monthly server.
Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/
Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/
Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/
Mundo 1.5 was released!
This is mainly a bugfix release, fixing some annoying bugs in multiplayer interaction.
The project is hosted at:
http://sourceforge.net/projects/gamemundo/
http://www.gamemundo.com:8100
Server is up! Just download and play!
You can press F1 to get a help screen.
Thanks for your feedback.
Full changelog:
* Fixed bug at login;
* Improved strenght's balance of some bosses;
* Fixes in some quests;
* Fixed bug who allowed sell the same item more than one time;
* Fixed bug that sends multiple LOAD_COMPLETED messages and cause ghost copies of the player in the spawn point;
* Fixed bug of missing equipment of other players;
* Fixed bug of repeating textures on the players;
* Fixed jump bug under multiplayer;
* Fixed behaviour of the "other players" jump;
* Fixed "animation stuck" when other player logs in;
* Fixed attack animation cut in the middle for the others players;
* Fixed mistypes in portuguese translation;
* Fixed bug that quest not close if the player have two quests to the same destiny NPC.
Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/
Mundo 1.6 was released!
More bugfixes, and additionally we have a proper server back, thanks for the gasdeveloper tip for the cheap and nice Digital Ocean hosting.
The project is hosted at:
http://sourceforge.net/projects/gamemundo/
http://www.gamemundo.com
Server is up! Just download and play!
You can press F1 to get a help screen.
Thanks for your feedback.
Full changelog:
* Fixed bug that player was not ranked right after registration;
* Fixed bug with objects popping when appears (lacking transparency);
* Reduced speed of escape of the monsters.
Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/
Bookmarks