Wow...
https://github.com/bonecode/BCEditor
Not only has it GLSL syntax highlighting, it is actually a VCL component including source. Now I can edit shaders from within my own project (with syntax highlighting) at runtime and see what happens.
Wow...
https://github.com/bonecode/BCEditor
Not only has it GLSL syntax highlighting, it is actually a VCL component including source. Now I can edit shaders from within my own project (with syntax highlighting) at runtime and see what happens.
Last edited by Thyandyr; 28-05-2017 at 04:06 PM.
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