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Thread: PXL(Asphyre) - SpriteEngine

  1. #1

    PXL(Asphyre) - SpriteEngine

    Hi

    I'm interested in PXL(Asphyre) to compile games for Android.

    Does anyone have any SpriteEngine compatible with PXL?


    If I'm unable to found one that its working, I need to make my own Sprite Engine.

    Thanks
    Last edited by ironquark; 02-03-2018 at 07:33 PM.

  2. #2
    Hi!

    I don't think here is SpriteEngine build directly for PXL. I might be wrong on this.
    But if you go on the path for creating your own SpriteEngine I suggest you first take a look at one of the SpriteEngine that was written for Aspyhre Sphinx 2 or 3 libary. Why? From what I know PXL API hasn't changed to much in comaprison to older Aspyhre Sphinx Libraries so adapting the existing Spriteengine which was made for Asphyre Sphinx to work with PXL probably won't be so difficult.

  3. #3
    Hi,

    You can find Sprite Engine for PXL v101 by devchenxip here :
    http://www.cnblogs.com/crymm/p/4954891.html
    http://www.cnblogs.com/crymm/p/5435336.html


    in attachments Sprite Engine adapted for v110 (not finished)

    doudou.zip

  4. #4
    Quote Originally Posted by SilverWarior View Post
    Hi!

    I don't think here is SpriteEngine build directly for PXL. I might be wrong on this.
    But if you go on the path for creating your own SpriteEngine I suggest you first take a look at one of the SpriteEngine that was written for Aspyhre Sphinx 2 or 3 libary. Why? From what I know PXL API hasn't changed to much in comaprison to older Aspyhre Sphinx Libraries so adapting the existing Spriteengine which was made for Asphyre Sphinx to work with PXL probably won't be so difficult.
    Thank you my friend!

  5. #5
    Quote Originally Posted by happy05 View Post
    Hi,

    You can find Sprite Engine for PXL v101 by devchenxip here :
    http://www.cnblogs.com/crymm/p/4954891.html
    http://www.cnblogs.com/crymm/p/5435336.html


    in attachments Sprite Engine adapted for v110 (not finished)

    doudou.zip
    Hi!

    Thank you!

    Looking at DouDou sample, seems that is made for Windows.

    Do you know if it can be used to compile games for Android?

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