We could start an auto-updating and compiling project, maybe with help of chet ( https://github.com/neslib/Chet ) to build pascal linking units.
I've done something similar - but incomplete, to build newton dlls for use with pascal.
We could start an auto-updating and compiling project, maybe with help of chet ( https://github.com/neslib/Chet ) to build pascal linking units.
I've done something similar - but incomplete, to build newton dlls for use with pascal.
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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