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Thread: Savage Vessels

  1. #11
    Member
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    Lower Saxony, Germany
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    The game is taking shape and will be finished this year.

    Recently I updated Freepascal, Lazarus and SDL (incl. Pascal Headers) to current versions after years. Everything compiled smoothly.

    I was also looking for a profiler, a simple tool without complications. I considered LazProfiler but it requires trunk versions of Freepascal and Lazarus. Then I got Very Sleepy, a polling CPU profiler. It led me to the worst bottlenecks. All I had to do was selecting DWARF2 debugging infos in my project's properties.

    Thanks a lot for your interest, your twitter-likes and so on.

    And finally some impressions from the last months ...






  2. #12
    WOW! That looks very nice

    Keep up the great work

  3. #13
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    Apr 2014
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    Lower Saxony, Germany
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    Quote Originally Posted by SilverWarior View Post
    WOW! That looks very nice

    Keep up the great work
    I keep going. Thanks for the kind words!

  4. #14
    I like the green-elastic like animation, so alive and bio-like! Good work!
    Current (and lifetime) project: FAR Colony
    https://www.farcolony.com/

  5. #15
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    Apr 2014
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    Quote Originally Posted by farcodev View Post
    I like the green-elastic like animation, so alive and bio-like! Good work!
    Thanks! And good luck with your own space game project!

  6. #16
    I like the green-elastic like animation, so alive and bio-like!
    I second that.
    The physics variety looks fun, makes your game stand out. Magnetic buzzsaws, I don't think I saw such anywhere else.

  7. #17
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    Apr 2014
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    Quote Originally Posted by Chebmaster View Post
    I second that.
    The physics variety looks fun, makes your game stand out. Magnetic buzzsaws, I don't think I saw such anywhere else.
    It's encouraging to read that, thanks!

  8. #18
    Quote Originally Posted by klausvdl View Post
    Thanks! And good luck with your own space game project!
    Thanks!
    I'm not far to complete the modifications/addons of the universe generator.
    The next step will be to recalculate Epsilon Eridani and finally starting to implement the rest of the factions of origin and new planetary systems!

    Sorry for the lil' hijack of your thread Keep up your good work!
    Last edited by farcodev; 29-08-2019 at 05:56 AM.
    Current (and lifetime) project: FAR Colony
    https://www.farcolony.com/

  9. #19
    I didn't know about this game. It looks awesome!

    [edit]I've found the demo in itch.io. Of course it is your decision but it would be cool if you update that version too.

    I have Steam but I prefer GoG; may be you can talk with them. They're very nice people, they always answered me.

    Also a Linux version would be nice too, and since you're using SDL it shouldn't be hard.

    [edit2] Sorry for so many petitions.
    Last edited by Ñuño Martínez; 29-08-2019 at 11:50 AM.
    No signature provided yet.

  10. #20
    Quote Originally Posted by Ñuño Martínez View Post
    I didn't know about this game. It looks awesome!

    [edit]I've found the demo in itch.io. Of course it is your decision but it would be cool if you update that version too.

    I have Steam but I prefer GoG; may be you can talk with them. They're very nice people, they always answered me.

    Also a Linux version would be nice too, and since you're using SDL it shouldn't be hard.

    [edit2] Sorry for so many petitions.
    Even if I have a Steam account, a distribution on GOG would be nice yep! Thanks for the itch.io tip, I found his game!
    Last edited by farcodev; 29-08-2019 at 04:12 PM.
    Current (and lifetime) project: FAR Colony
    https://www.farcolony.com/

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