I pressed the release button on Steam on Monday. It's all very exciting - so to speak.
There was a closed beta test run in December and January which allowed me to remove almost all device issues, among other benefits of course.
I reached out to gaming press and youtubers in that time. Although I consider Savage Vessels to be an almost unknown niche game (like most indie games) it got a few nice previews. A news article on Rock Paper Shotgun led to a great impact for example.
This is the launch trailer:
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