Hello! just joined, nice to meet everybody
Hello! just joined, nice to meet everybody
Hello, never learnt programming before but started because I want to learn to become a game developer.
Hope you can help me out!
Hello Everyone
Hello
Does anyone know the physics engine for Delphi FMX?
I have been writing programs for 28 years
I started programming with Gw-Bisc in DOS, then moved on to Turbo C and learned at Pascal University.
I went to Delphi for Windows programming.
I wrote several games in DOS, but in Delphi I worked mostly on databases and tools
Now I have decided to write a game with Delphi. I have written a few simple games with FMX, but this tool is not enough
This link is my last work
https://www.youtube.com/watch?v=wwCsS977oZo&t=7s
Sorry, my English is bad!
Last edited by gbg; 16-12-2020 at 12:14 PM.
In that case you might want to check:
- Newton Game Dynamics Engine headers for which you can find here: https://www.saschawillems.de/pages/n...pascal-header/
- Kraft Physics Engine that is entirely built using pascal language. You can find it on Github: https://github.com/BeRo1985/kraft
And if you are thinking about making a 3D game you might want to consider using Castle Game Engine instead of FMX.
Castle Game Engine is written in Object Pascal and uses the above mentioned Kraft Physics Engine. By using CGE you will also get much better graphical performance since its renderer is much more optimized than the one from FMX. Not to mention that it offers a lot of other game related features that you would have to implement by yourself for FMX.
Bookmarks