Thanks for feedback.
I've updated the initial post with a screenshot.

Savage: The compiler was Delphi 6. Developers - one programmer, three artists.
All code is own, but there is no collision detection.

Traveler: Explosion are just an animated billboard. Currently I'm using particle systems for explosion effects (see Scorch an Island).

The game doesn't fit in shareware market so we have no plans to continue it.[/b]