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Thread: Top Down City - Call for Help...

  1. #1

    Top Down City - Call for Help...

    Delfi, the driving force behind Top Down City, is in need to some help to complete this exciting project...


    <blockquote>

    Things are happening and animations are under construction, so is AI and car / object physics, i'm going to try porting this to SDL (because lazarus that other day decided that it doesn't like my project anymore because it became so sophisticated for it to be able to link it together).

    i'm still searching for help, contact me by:

    MSN Messenger (msn only, email won't be answered) stdcall@volja.net
    EMAIL use: jernejcoder [A] gmail.com

    What i need help with is vehicle dynamics (newton physics engine), speeding things up or are interested in porting to other platforms etc...

    </blockquote>

    This is a great project to get involved with so be sure to contact Delfi
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  2. #2

    Top Down City - Call for Help...

    i've updated this yesterday, here is a new demo to show stuff that already works:

    This demo has some movement, action and i changed many things
    http://www.gtatools.com/temp/TDC%20DEMO.rar

    here are some new screenshoots to show that actors ingame actually have "some brain", well they aren't really that smart but they can usually kill their target, altrough they aren't capable of pathfinding yet, run the demo and look around.





    controls for demo:
    right shift - switch weapons
    right ctrl - fire weapon
    arrows - move
    enter - find and enter a nearby car
    / * - camera zoom
    - + - drop some cars from the air (if they freeze in air add some more so they touch and fall)
    F1 - debug physics geometry
    F2 - debug display
    F3 - processing speed histogram

    have fun with it and try not to break it

    known issuses:
    - if you get no picture or crash be sure to post here a screenshoot of the error, some known errors were fixed in this demo
    - it will not work properly without hardware acceleration using windows GDI, this is windows bug, a workaround can be made but i won't attempt to fix this since it doesn't run at acceptable speed without at least Riva TNT2 gfx card

    notes:
    - TDC runs fine under linux using WINE - tested (but not by me)

    Enjoy, and please let me know if you can help me with the project.
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

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