youre kidding, what you need is a rain drop texture, and simple transluscent alpha channeled particle quads, you don't need circles!!Originally Posted by savage
youre kidding, what you need is a rain drop texture, and simple transluscent alpha channeled particle quads, you don't need circles!!Originally Posted by savage
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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