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Thread: Delphi units for TCP/UDP

  1. #1

    Delphi units for TCP/UDP

    Which unit do your prefer for writing your TCP/UDP apps?

    I want to find one that is not a visual component, simple, small, threaded and without bugs if possible. Any?

  2. #2

    Delphi units for TCP/UDP

    i don't know any.. i've just finished writing an asynchronous server/client class as a wrapper to winsock which isn't that hard to use.

    i haven't found out how to make use of threads and winsock yet. i'll most likely make a similar server client wrapper using threads one of these days. i could try posting the code when i do?
    Peregrinus, expectavi pedes meos in cymbalis
    Nullus norvegicorum sole urinat

  3. #3

    Delphi units for TCP/UDP

    In this component they use threads:
    http://bdn.borland.com/homepages/dsp...0/f007_001.htm

    I would like to see your code if possible.

  4. #4

    Delphi units for TCP/UDP

    a while ago i was told about hawknl:
    http://www.hawksoft.com/hawknl/

    i was told that it works very well but i haven't tested it yet.
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  5. #5

    Delphi units for TCP/UDP

    But the source is written in C language.

  6. #6

    Delphi units for TCP/UDP

    And there is a Delphi interface unit for the HawkNL DLL. I've used it myself for a start to a game client/server library that I have never finished.

  7. #7

    Not delphi but

    Not for Delphi but for Lazarus, I've recently released lNet
    http://wiki.lazarus.freepascal.org/index.php/LNet
    Feel the power of Open Source.
    <br />Feel the power of Free Pascal.

  8. #8
    Co-Founder / PGD Elder WILL's Avatar
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    Delphi units for TCP/UDP

    I don't know about you guys, but I'd rather have a game server running on Linux than Windows. Then again, I'm going everything cross-paltform and Linux nowadays anyhow...
    Jason McMillen
    Pascal Game Development
    Co-Founder





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