Building triangles from splines is still plenty of work.Originally Posted by JSoftware
What?¢_Ts the difference if it?¢_Ts for terrain? You?¢_Tre terrain should be partitioned anyway for frustum culling, so you might as well have multiple lod versions of those partitions and when rendering select the appropriate versions according to distance to camera.
Building triangles from splines is still plenty of work
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