You're saying that graphics design has no effect on programming? How many polygons will the models in your game have? Who designs those? Awe, my artist's models look crappy, he could have done it like this instead and still would run nice because of a nice low poly count. I'm sure you all get the point, dispite your urge to pick it apart becasuse you just want to complain, becasue you're not winning an argument? (A personal pet peive of mine, people who complain to win with no constructive outcome.)
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