Hmm... it's true that you could very well be using the Quake2Delphi source instead, however since I have found that source to be quite buggy(crashes like mad on my system), I can't fault him for wanting to start fresh.

Though, it may be of great aid, if you are stuck rather than trying to reinvent the wheel as it were to reuse some of that code.

Either way it is nice to see that Quake2's source is being made FPC compatable! Keep at it, whatever way you do decide to go. :thumbup: