Use ID3DXFont - it has all suport for GDI functionality (including kerning stuff, etc.) and currently speedy enougth (especially if supplied with sprite surface for caching).
Use ID3DXFont - it has all suport for GDI functionality (including kerning stuff, etc.) and currently speedy enougth (especially if supplied with sprite surface for caching).
There are only 10 types of people in this world; those who understand binary and those who don't.
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