Glad to hear the animation is fixed... No worries i'll check back from time to time to see when you have released another update. I don't like releasing small fixes either.

I tried vertex lighting but it's highly dependant on triangle count for precision. Which isn't suitable for my purposes. I'll have a look at your lightmap demo and see what I can come up with. Thanks for the info... Some interesting projects you have on there.

Have you done anything with skeletal animation? Or still stick with the MD3 Morph animation?

Btw, where are you hoping to get a job at?

Kind Regards,
RaveniX.