Quote Originally Posted by Eric
Doesn't mean you have to aim for the latest trend in graphics or multicore technology, but if some teams want to aim high-tech, there will be hardware capable of running the games with those high-quality options activated.
Well, I know for mine the hardware requirements are quite minimal. In fact I got a version working last night that could run on Windows 95 in GDI mode at about 65 fps. So I'm happy thus far. Now if I can just figure out how I want to wrap up my Sprite and Object Objects for LUA I'm set and it will be content from here out.

- Jeremy