how are all your big bad bosses coming along?
:elephant:
cant wait to show you screens of our boss
hopefully a video!
+ ~~
dave
how are all your big bad bosses coming along?
:elephant:
cant wait to show you screens of our boss
hopefully a video!
+ ~~
dave
We added out first boss a couple of days ago. Due tot he size of the image a new animation system is needed - and thats not going so well
William Cairns
My Games: http://www.cairnsgames.co.za (Currently very inactive)
MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)
He's still in my head
Snap :-) I have a lot of work to do besides the boss. Since we're going for RPG style, I have to have proper inventory system, dialogues with NPC's, quest log... the list is endless :?Originally Posted by Traveler
Still, nothing like a challenge :-D
:: AthenaOfDelphi :: My Blog :: My Software ::
My boss has a 3D model, no textures, no animation. It look lake a transformer
But i'm currently working on my bone animation engine to make the boss walk. (and fly)
NecroSOFT - End of line -
My Boss is not like a real boss from its optics. He looks like a slightly bigger tank with 3 wheels instead of chains.
The only challange is his possibility to attack with 3 different weapons. Cannon, force field and flamethrower.
Since this is only a miniboss, my endboss for the compo will be something more thrilling, and of course you will need some tactics to get him down.
<a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>
no boss, no ai yet
not even written 1 line of code for this stage yet. Been reading books on ai and hopefully will have a finate state machine tonight
That's pretty cool that your boss helps out with modelling. Has he registered with PGD as well.Originally Posted by NecroDOME
I know, I know, terrible joke, but it had to be done. Call it cathartic?
Do you think your boss could arrange a model for me too :mrgreen:Originally Posted by savage
llol
the way this contest is layed out is pretty cool
by meeting the goals of the previous stages
it allows us to focus on a boss for one stage
and not worry too much about overhead tasks
:right:
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