Quote Originally Posted by user137
Try not to make just another DelphiX Wink It use DX7 and everyone's complaining about it.
Is DX7 that bad, or is Delphix buggy?? :?
The main difference between DelphiX and my engine is that mine is gonna be 100% Direct3d. As Traveler mentioned, writing an engine wich uses both DirectDraw and direct3d is quite hard (and may not work well).
Or is it better to buy a DX8.1 GFX card for about 30/40 Euro's (maybe second hand), and try clooties DX8.1 SDK to write an engine??

@czar: Indeed DanJetFX looks pretty cool. I've tested some examples on an other machine (Wich has DX9) and they look awesome.
However i dont need that much features.
I assume DanJetFX uses DX9, if that is true, i rather use something else because i want my engine to be compatible with older machines witch probably use DX7 or DX8.1.
2D drawing using vertex quads, and a few blending and transformation tricks will do.

Quote Originally Posted by traveler
One reason could be the knowledge he gains. It is the #1 reason for me as well.
You're totally right :lol: