About the wrappers....
Thanks for the offer, but this is a school internship project and I have to show them I can make it all from scratch from the basic delphi components...
Too, bad, but that's the way it is...
Found another problem btw...
I've added a couple of rectangular tiles, but I can't really seem to get a single transparent color. Is there a simple way without using gifs to get this?
So like in SDL I want to set a transparent color (Pink or FF00FF).
I have found a way to animate tiles, but I don't know if it's the most efficient way to go...
I'm filling an array with textures (bitmaps) and each time I redraw the polygon (rectangle) I load a different texture each time. Don't know if it is efficient or not, but if anyone has a better suggestion I'm open to it.
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