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Thread: 2 DelphiX programs to value

  1. #1

    2 DelphiX programs to value

    I have made 2 programs with DelphiX and i'd like to have comments.

    1: SlimeWar (name will soon change, since it's in use already)

    http://www.cs.uku.fi/~valo/project/slimewar.zip

    2: CommCenter (u need someone else with you for this to play)
    http://www.cs.uku.fi/~valo/cc.zip

    Info about these:
    1) If you have played a finnish game called "Liero", you'll like this. It is action-game with lot's of features already. Network play and player-profiles coming soon.

    2) This is a program to communicate with 1 or N friends. It can send text-messages, paint-messages, Files, and u can play 2 games with it! X-O has also pretty good AI.

  2. #2

    2 DelphiX programs to value

    I tried slimewars, but I can't say much about it yet, because I couldn't get past the weaponsscreen...

    How does one choose weapons? I don't see any buttons :?

  3. #3

    2 DelphiX programs to value

    Quote Originally Posted by Traveler
    I tried slimewars, but I can't say much about it yet, because I couldn't get past the weaponsscreen...

    How does one choose weapons? I don't see any buttons :?
    use the 'L' key as fire button (or Ok button)

  4. #4

    2 DelphiX programs to value

    Weapon selection screen is controlled with game-keys, defined at your player controllers.

  5. #5

    2 DelphiX programs to value

    Code:
    use the 'L' key as fire button
    Ah,... got it now

    Cool game,... it looks a lot like liero, but you already mentioned that.

    The way you handle weapons selection in the game is a bit odd, not sure how you should solve that though... perhaps a different button to cycle through the weapons instead of two seperate buttons. You could also use images to display the choosen weapon.

    I'd personally add a little gravity to the guys. Right now you can almost jump (fly) to any part of the map.

    I really like what you did sofar, keep up the good work!

  6. #6

    My project

    Thanks

    This project has actually moved a bit forward, and it'll soon be called FlexBattle. Next feature will be Network.

    What FlexBattle will have or have already: Player profiles, some new 3D-rendered weapons (by my 3D-Editor made with DelphiX), more characters and play-modes...

    There were also 3D-BlockBreaker (Tetris in 3D) on my page:
    http://www.cs.uku.fi/~valo/pgm.html

    Sorry, no english page yet...

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