A low quality video of my 80% finished 2nd miniboss.
At the moment I am not able to shoot it, I am not really sure how I should let the user fire in the air.

I am considering 2 possibilities:

- Let the user shoot with the cannon like he does to fire enemys on the ground (which is easier for the player, but then gives no advantage to the miniboss flying instead of driving (except it has no collisions with the objects)).
- Let the user shoot the cannon with a special key (space or so) to fire straight up into the camera. This would come in handy because the player has to try to stay directly under the heli to shoot it, which will not be easy, because it is always trying to position itself in firing range.

I tend to the second solution. But wait and see what I implement ^^

http://www.dino-it.de/heli.wmv

Greetings,

Dirk