Hi Dirk Great movie

hmmm :think: That's a hard choice:

If i where you, i would make a weapon that almost acts like all ground weapons but fires in the air. The player must collect ammo for this weapon before he meets the heli-boss. he cannot use the weapon for ground targets, and he doesn't need to stay straight under the heli. I think its a bit more realistic to let the tank shoot at the heli from a distance. If you rotate the missile a little bit to the camera (like its fired in the air), it will be a nice anti aircraft weapon.

Good luck