Thanks

The cockpit is a thing I will work on if I have time. Need to change the texture. This one is just a camouflage texture without details.

You are right! I knew I forgot something. The dust on the ground when heli takes off... thats just a minute's work, because its already "done" for the falling trees.

I have to test out the distance of the rockets. The heli is not as dangerous in the video as it will be in the final release. It's just a showcase of it's AI. The damageoutput of the rockets will be much higher later on.

I will add some "basic" helis as standard enemys, so the air mode of the gun makes sense in the whole game and not just at the miniboss.

Greetings,
Dirk