Hehe,.. this is a peaceful game Alimonster :lol:
Hehe,.. this is a peaceful game Alimonster :lol:
I have placed a new version of the game at my website.
New things in this version:
- brand new graphics
- a new explosion system
- a new timer system: now timebased instead of framebased
- a nuke option which can be used to pop all balloons at the screen (1x).
- speed optimizations, it should run a lot smoother now...
- a different mouse pointer
- a menu
- a bigger screen 800x600
- an extra lift off place. 7 instead of 6
- various bug fixes
This is turning out to be a very interesting project. Especially because, up until now, I never had a project (they usually don't get to this stage )which is beeing tested by so many people.
The bugs and ideas you are all providing show many interesting points. Things I would have never thought of if I was doing this (production+testing) all by myself. I thank you all... :!:
Make the people swear if you shoot them. It may not be a clean headshot with a railgun but I bet it would sting for a while! (Here's the direct link to the game).
Don't mind me - I'm just used to excessive violence in my games.
"All paid jobs absorb and degrade the mind."
<br />-- Aristotle
you don't have a siemens cellphone in you pocket have you?
but I've to admit that your game is cooler.... controlling a curser with numkeys is a pain!
-lith
programming is more than copy and paste!
Cool game.
I found a 'feature', where if you click outside the window it pauses the game, giving you time to manoeuvre the cursor to the next balloon before it goes off the screen.
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Thanks for the coments
Alimonster: I'll think of something nice for you
lithander: hehe, I don't even have a cellphone, let alone a siemens
Useless Hacker: This 'feature' as you are describing it is new to me, and which (again) I cannot reproduce. I can only pause the game by hitting F3. To be honest, I don't have a clue on how to solve this thing :cry:
The next version of the game is going to be released a bit later as I'm giving priority to the platform tutorial I was also making.
I really need to finish this thing now :?
The version I downloaded was the original one, maybe in the newer version it is fixed.Originally Posted by Traveler
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Pfew, I was kinda hoping you were going to write that. I checked the older version and I did have that bug. It's been fixed in the 0.9 version. (Still need to do something about the F3(pause) matter, though)The version I downloaded was the original one, maybe in the newer version it is fixed
The pausing is most likely caused by a timer with ActiveOnly set to true. This behaviour is a very good thing, though, and not a problem .
(I think the DelphiX timer has this behaviour, although I've only ever used what appears to be a modified version of it, so I can't be sure.)
EDIT: or maybe not, judging from the post immediately above this one :roll:
"All paid jobs absorb and degrade the mind."
<br />-- Aristotle
True, but the new 0.9 version of PtB doesn't use a timer anymore. So I was a bit worried when Useless Hacker mentioned the pausing thing...The pausing is most likely caused by a timer with ActiveOnly set to true.
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