Hmm, the library doesnt require eiter GLXTreem, SDL2 and glfw.pas is included in the lib folder and the dll in demo\compiled
Hmm, the library doesnt require eiter GLXTreem, SDL2 and glfw.pas is included in the lib folder and the dll in demo\compiled
Amnoxx
Oh, and this code appears to be an approximate replacement for return(random() & 0x01);
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http://www.pascalgamedevelopment.com/viewforum.php?f=71
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