Quote Originally Posted by seiferalmasy
Last question on this topic for me thankgod

Around the place I see people using Sleep(1) in their loops to cut down on cpu.

Is this appropriate for game use and also do any of you use soemthing superior?
No, Sleep(1) is not proper if you are writing a multithreaded application. If your in single thread mode, then it still is not proper, but is used quite frequently.

A good article to learn from: http://eonclash.com/Tutorials/Multit...ey1.1/ToC.html
I didn't write it, but since Martin Harvey's website is gone now, I've posted it so that others can get to it. Hopefully we see a new site jump up for Martins work.