Quote Originally Posted by jdarling
I just figured that it wasn't complete yet
Quite correct, yesterday i've reworked the collision groubs a bit so now you have very goood control on wich sprites can collide with eachoter (by making smart seperations you can get very good speeds with no fancy optimisations). I also extended the animated sprite class so it really supports animated sprites. Still some work on the collision detection and responce left.