Hey, its way better then my first game (also using VCL)
It actually plays very nice, you can add:
[pascal]sgMap.Selection:= Rect(-1, -1, -1, -1);[/pascal]
to avoid the annoying selection that also moves
Hey, its way better then my first game (also using VCL)
It actually plays very nice, you can add:
[pascal]sgMap.Selection:= Rect(-1, -1, -1, -1);[/pascal]
to avoid the annoying selection that also moves
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