Hi GameProgrammers. this is my first post here...
I created a Dos Lemmings Clone for Windows.
There are clones for "Original Lemmings" and "Oh No More Lemmings"
http://home.hccnet.nl/ericenzwaan/lemmix/lemmix.htm
Now I have a few questions:
The game is written in windowed mode and does not make use of DirectX, OpenGL or whatever is out there. Just plain windows programming. (It makes use of the Graphics32 units to render the bitmaps, which is going very well.)
Is it possible to enhance the screenoutput used by Windows? (Scrolling is ugly when there are lots of vertical things).
If not then how can I port the screenoutput the easiest way, using DirectX?
I tried compiling DelphiX but this does not work for Delphi7, and seems rather old (or isn't it?).
The original gamescreen runs in 320x200. With the current generation of pixel-monitors it is not possible anymore to really set a resolution: it has to emulated. I can't use that for the Lemmings game. Is there a way to check the monitors pixelsizes?
Well that's it for now.
Bye, Eric
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